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Legion , heavydrop (36)
Austin Weekly Skirmish: TACPB Monthly 1st Saturday
Calendar: LSA Calendar
AustinWolv  
This event occurs on the First Saturday of every 1 month(s)
01-02-2010 to 12-31-2010
09:00 AM to 06:00 PM
Show up at 0900; skirmishing starts at 1100.
Field Info:
http://www.tacticalpaintball.com/
$15.00 Field Fee
Travel Information:
From Houston, travel west on I-10 , Exit 637 (FM 794 Harwood) Continue straight on service road 100 yards past stop sign. Field is on the right.
From San Antonio, travel east on I-10, Exit 637 (FM 794 Harwood) make u-turn under the freeway. Field is on the right on the service road approx 100 yards.
From Austin, travel south on 183 to I-10. Follow directions as if coming from San Antonio.
Field map: http://s265.photobucket.com/albums/i...lFieldMap2.jpg
Battlefield 1918, 3 July 2010
Calendar: LSA Calendar
txtrench  
07-03-2010 03:00 PM to 09:00 PM
Battlefield 1918
Location temple air soft field (trenches)
Date 3 July 2010
Time field opens / trenches occupied 15:00
Battle starts 18:00
Battle ends 21:00 or too dark to play (no illumination).
Cost 20.00 per person.


Both forces have a trench with the objective of winning the most points per side.
Each side will be restricted to using semi auto only (just keep the selector on semi) guns for the infantry. You will have up too 2 hrs to fill sand bags, lay 2 spools of wire ea, and scout the other player’s positions.

No radios.
Field phones are ok (I have wire)
No Pyro
MGs and rifles may use tracers.
Night vision allowed in place of flares.
Each side will get 1 spotlight to use in the night phase.
Each player has a maxamum of 10 respawns, using a card system. After each “kill” the player must check in to have there card stamped. After 10 deaths the player is out for the rest of the evening.

All infantry rifles must be UNDER 350fps

Each team can have up to 2 MGs with 2 men per team. MGs must have bipods or tripods and will also have a 50 LB rucksack and 5 gal water can that must stay with the gun to fire. This replicates the weight of a WWI MG.

Each team will have 1 full auto LMG. This LMG must be identified prior to the game.
Allied must be a full sized rifle replicating a French MG.
German must be a SMG or pistol replicating a German SMG.
Each side has a single gas strike that will clear out about 50 feet of area forcing the opposing force back.

Grenades are ok (tornado type)

Points
Capturing flag (HQ) 10
Capturing respawn point (2nd flag) 10
Capturing HMG 2
Capturing wireless 2
Capturing opposing player in oposing trench and getting him to the other HQ 5

Germans are green uniforms
BDUs
Tiger stripe
ACUs
Flectarn
Etc.

British / US are tan uniforms
DCUs
Anything brown or tan.


Limited to 50 players
Please RSVP to be able to play.
Thanks
Dave demorrow.
 
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